MANHUNT HALIFAX

REGRESSIVE HIDE AND SEEK THAT'S TOTALLY RAD

Next Game:

Manhunt Returns July 2010

Manhunt will be starting up again during July, check back here, join the Facebook group, the email list, or follow me on Twitter for updates.

When: Soon

Where: The Street

Remember to bring: HIGHLY VISIBLE ARMBAND

This is all you need to have a great time!

Manhunt is just as EVEN MORE AWESOME IN THE RAIN.

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EVERYONE IS WELCOME. Questions? Location Suggestions? Manhunt Halifax is a project of Marion Waldron-Blain.

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View Manhunt 11 in a larger map

www.manhunt-vancouver.com
www.manhunt-toronto.com
www.manhunt-edmonton.com
www.manhunt-montreal.com
www.manhunt-nanaimo.com
www.manhunt-perth.com
manhuntbath.blogspot.com
manhuntvictoria.blogspot.com
ux-manhunt.blogspot.com/
manhunt-ljubljna.synthasite.com/
whiverwill.com/manhunt-warsaw/


BASIC MANHUNT RULES:

adapted from www.manhunt-edmonton.com

Manhunt is a hide-and-seek variant. The game starts out with one person, known as the MANHUNTER, who is "it". The MANHUNTER is selected by RHYMING ELIMINATION - eliminated players are designated FUGITIVES and a free to escape while they can. The last FUGITIVE is given 120 seconds to escape before the MANHUNTER can give chase.

If a FUGITIVE is tagged by a MANHUNTER, she or he is BRAINWASHED and forced to join the side of the MANHUNTERS. At the end of the designated time limit (1 hour), all FUGITIVES who have not been BRAINWASHED are declared the winners.

Play occurs within predetermined boundaries. If a FUGITIVE exits these boundaries for any reason, she/he joins the MANHUNTERS. Players are identified as being distinct from the general civilian population by means of a HIGHLY-VISIBLE ARMBAND.

lemur attack